History
Chrono Trigger is an RPG made by Squaresoft. It came out in 1995 for the
Super Nintendo. It was the first role-playing game not to have "random
battles" and the first American RPG to actually let you see the monsters
running around before you fight them. The battles take place right where you
are walking. You're not always forced into a battle, most of the time you can
maneuver your way past monsters to avoid conflict.
Prelude Story
Living in the seemingly peaceful kingdom of Guardia in 1000 A.D., the child
Crono was chosen by guardian spirits to save the world from ultimate
devastation. Though Doomsday will not happen until the year 1999, the ancient
seeds of destruction were planted long ago by the evil Lavos. Your mission in
the world of Chrono Trigger is to travel back and forth through time to
change the course of history, and stop Lavos from succeeding in his dark
plan. On your journey, you will battle monsters and meet many people in both
the past and the future. Some will become your faithful and powerful
companions, while others will give you clues by telling you stories. Pay
attention to what they say.
The Storyline
The main character, Crono, awakens to a new day and goes to a fair. While
there he bumps into a girl who he becomes friends with. They see a
demonstration of a new invention made by Lucca (Crono's best friend) and her
father. During the demonstration, something goes wrong and Marle (the girl)
disappears. Lucca repeats the demonstration so Crono can disappear too and
try to bring back Marle. What happened was that they were sent back through
time. Crono rescues Marle and comes back to his time and finds out that Marle
is a princess. He's accused of kidnapping her and is put in jail. He
eventually breaks out with Lucca and Marle. The king's guards corner them
leaving the gang no other choice but to use Lucca's invention to send them
through time. They end up in the future and they soon discover the horrible
fate of their world. From this point on they go through several adventures in
the past, present, and future trying to prevent this horrible event from
happening.
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